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SwimSanity!

by on April 30, 2014
 

Looking for a play in an Alliance? Or perhaps you are looking to compete and dominate via Defiance, no matter the choice, Swimsanity has you covered!

With no definitive release date other than 2015, Swimsanity has a lot to offer for those of you who enjoy Brawlers. The same gameplay mechanics work via Alliance (co-op) as they do in Defiance, where you fight against your teammates in a free-for-all, or 2v2 objective based matches.

We got the chance to meet Chris Venne, visual artist for Decoy Games who gave us the privilege of checking out their game during PAX East, and it is extremely fun. It is one of those games that don’t really exist anymore. You know the kind where you just want to get together with friends to accomplish something. That feeling has gone missing in most games, but in Swimsanity, it is almost required. Sure you can fight it out and try to survive for as long as possible in Alliance mode, but when playing in Chase, the objective is to make it as far as possible without getting killed via the killer shark. The beauty of this mode comes out when multiple pathways open up. Do you follow your team? Do you split up? Some paths lead to dead ends, others to annoying enemies, and lastly there could even just be power-ups!

Best of all comes when playing Defiance. Team up with someone or just play a Free For All for some good ol’ bragging rights! Brawlers always bring out the competitive side in people and it becomes insanely fun to play with each other.

Unleashing Swimsanity is the best part of the game. Essentially you build your power meter and unleash a move, from turning into a piranha, encasing yourself into a turret, changing your gun to launch mines, and more. This allows you to get an upper hand on your opponent, whether it be running away from the killer shark, or using it against your friends.

Check out the trailer, and if you’re interested in playing the game, be sure to back them on Kickstarter!

I’d also like to point out it was awesome to see Swimsanity win awards during last year’s Boston Festival of Indie Games. Swimsanity & Decoy Games took home Awesome Aesthetic (visuals), and C-C-Combo Breaker (Gameplay Design) awards.