The Last of Us
How does that saying go? “Less is more”? This couldn’t be a more accurate statement when it comes to Naughty Dog’s masterpiece, The Last of Us. The minimal use of music throughout the game works perfectly to immerse the players within the desolate world. It’s just you, nature, and clickers.
However, when Gustavo Santaolalla’s beautifully haunting score kicks in, you know something is going down. Either you’re going to be on the edge of your seat as you battle a swarm of the infected, or you’re going to be hit with something super emotional. Naughty Dog does a fantastic job of knowing when to use silence and when to use music. The use of silence puts a greater weight on the music.
Gustavo really understood the tone of the game and delivered with a memorable score that is both melancholy and intense. If for some reason you haven’t already played The Last of Us, do yourself a favor and pick it up.